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Armed // Dangerous

Armed // Dangerous

{1}{R}{3}{G}

Sorcery // Sorcery

Raridade:
Incomum
Coleção:
Dragon's Maze (DGM · nº 122)

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

//

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Fuse

Legalidade por formato

  • StandardNão legal
  • PioneerLegal
  • ModernLegal
  • LegacyLegal
  • VintageLegal
  • CommanderLegal
  • PauperNão legal
  • BrawlLegal

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